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> First, you must decide which port you want to use for your game, for example
> 234. Now, you make an entry in inetd, for port 234, that will launch your
> program and send the parameter that contains the incoming port data, for
> example:
How? None of the InetD setting have anything to do with a port number...
> jamesbond %p (I'm not sure of the format for the variable)
>
> in your program, you do:
>
> prt$=Command Line$
No no no no, that really wouldn't work becuase:
I don't want the game loaded up JUST becuase someone's accessing that port on your computer, that'd be silly as anyone could start JamesBond on your amiga even if you really didn't want to.
Why not just do
Echo >RAM:tmp %p
and then where the program checks for a connection:
if exist("ram:tmp")
open in 1,"ram:tmp"
etc etc...
Although I still don't see how InetD is supposed to be set up, and having people try to set it up on there own is asking a bit much I think...
Well, anyway, thanks for trying :)
See ya.
--
Manta Soft - Amiga programing & web page designing